Game theory, a graduate course at IDC, Herzliya; Lecturer: Gil Kalai; TA: Einat Wigderson, ZOOM mentor: Ethan.
Starting Tuesday March 31, I am giving an on-line course (in Hebrew) on Game theory at IDC, Herzliya (IDC English site; IDC Chinese site). There will be a page here on the blog devoted to this course.
In addition to the IDC moodle (course site) that allows IDC students to listen to recorded lectures, submit solutions to problem sets , etc., there will be a page here on the blog devoted to the course.
A small memory: In 1970 there was a strike in Israelis’ high schools and I took a few classes at the university. One of these classes was Game theory and it was taught by Michael Maschler. (I also took that trimester a course on art taught by Ziva Meisels.) Our department at HUJI is very strong in game theory, but once all the “professional” game theorists retired, I gave twice a game theory course which I enjoyed a lot and it was well accepted by students. In term of the number of registered students, it seems that this year’s course at IDC is quite popular and I hope it will be successful.
The first six slides of the first presentation
(Click to enlarge)
Game Theory 2020, games, decisions, competition, strategies, mechanisms, cooperation
The course deals with basic notions, central mathematical results, and important examples in non-cooperative game theory and in cooperative game theory, and with connections of game theory with computer science, economics and other areas.
What we will learn
1. Full information zero-sum games. The value of a game. Combinatorial games.
2. Zero-sum games with incomplete information. Mixed strategies, the Minmax Theorem and the value of the game.
3. Non cooperative games, the prisoner dilemma, Nash equilibrium, Nash’s theorem on the existence of equilibrium.
4. Cooperative games, the core and the Shapley value. Nash bargaining problem, voting rules and social choice.
Game theory alive by Anna Karlin and Yuval Peres (available on-line).
In addition I may use material from several books in Hebrew by Maschler, Solan, Zamir, by Hefetz, and by Megiddo (based on lectures by Peleg). (If only I will manage to unite with my books that are not here.) We will also use a site by Ariel Rubinstein for playing games and some material from the book by Osborne and Rubinstein.
Requirement and challenges:
- Play, play, play games, in Ariel Rubinshtein site and various other games.
- Solve 10 short theoretical problem set.
- Final assignment, including some programming project that can be carried out during the semester.
- Of course, we will experience on-line study which is a huge challenge for us all.
Games and computers
- Computer games
- Algorithms for playing games
- algorithmic game theory:
- Mechanism design
- Analyzing games in tools of computer science
- Electronic commerce
- Games, logic and automata: there will be a parallel course by Prof. Udi Boker
I still have some difficulty with the virtual background in ZOOM.