Game theory, a graduate course at IDC, Herzliya; Lecturer: Gil Kalai; TA: Einat Wigderson, ZOOM mentor: Ethan.
05/05 Lecture IV special surprise.
Meeting ID: 814 693 264
Recording lecture 1 March 31
Recording lecture 2; April 7
Recording lecture 3; April 22
Recording lecture 4; May 5
Recording lecture 5 (guest lecturer Aumann); May 12
Recording lecture 6; May 19
Recording lecture 7; May 26
Recording lecture 8; June 2
Recording lecture 9 (guest lecturer Michal Feldman); June 9
Recording lecture 11 (guest lecturer Aumann); June 23
There where additional few pre-recorded short lectures.
Second lecture 7/4 18:30 same link (I hope)
Starting Tuesday March 31, I am giving an on-line course (in Hebrew) on Game theory at IDC, Herzliya (IDC English site; IDC Chinese site). In addition to the IDC moodle (course site) that allows IDC students to listen to recorded lectures, submit solutions to problem sets , etc., there will be a page here on the blog devoted to the course.
To the students:
אנא נסו להכנס לקישור המצורף
(אתר בתורת המשחקים של אריאל רובינשטיין)
And play the first set of games.
The first six slides of the first presentation
(Click to enlarge)
Game Theory 2020, games, decisions, competition, strategies, mechanisms, cooperation
The course deals with basic notions, central mathematical results, and important examples in non-cooperative game theory and in cooperative game theory, and with connections of game theory with computer science, economics and other areas.
What we will learn
1. Full information zero-sum games. The value of a game. Combinatorial games.
2. Zero-sum games with incomplete information. Mixed strategies, the Minmax Theorem and the value of the game.
3. Non cooperative games, the prisoner dilemma, Nash equilibrium, Nash’s theorem on the existence of equilibrium.
4. Cooperative games, the core and the Shapley value. Nash bargaining problem, voting rules and social choice.
Game theory alive by Anna Karlin and Yuval Peres (available on-line).
In addition I may use material from several books in Hebrew by Maschler, Solan, Zamir, by Hefetz, and by Megiddo (based on lectures by Peleg). (If only I will manage to unite with my books that are not here.) We will also use a site by Ariel Rubinstein for playing games and some material from the book by Osborne and Rubinstein.
Requirement and challenges:
- Play, play, play games, in Ariel Rubinshtein site and various other games.
- Solve 10 short theoretical problem set.
- Final assignment, including some programming project that can be carried out during the semester.
- Of course, we will experience on-line study which is a huge challenge for us all.
Games and computers
- Computer games
- Algorithms for playing games
- algorithmic game theory:
- Mechanism design
- Analyzing games in tools of computer science
- Electronic commerce
- Games, logic and automata: there will be a parallel course by Prof. Udi Boker
I still have some difficulty with the virtual background in ZOOM.